Blizzard Diablo IV News
Use for Blizzard patch/season context only. Do not imply affiliation.
Code status: No public filter codes in current fetch
View ReferenceFan-made tool. Not affiliated with Blizzard Entertainment.
Source trust and freshness
Use this page to check where our Diablo IV loot filter codes come from, what each label means, when the library was last updated, and how to request a correction or removal.
A public code is not the same as an in-game verified code. We only use the In-game verified label after a current Diablo IV client import test is recorded.
Current filter records
71
Public copyable codes
68
In-game verified codes
0
Last source check
2026-05-30
Diablo4LootFilter is a fan-made finder for public and community Diablo IV loot filter records. We use this page to explain where records come from, what each label means, and how creators or rights-holders can ask for a correction, update, or removal.
We keep one stable page for the same filter whenever possible. If the same import code appears again, we do not create a duplicate page. If a known filter changes, we update the existing page and keep the source and check date visible.
Latest source check: 2026-05-30. Current library snapshot: 71 total records, 4 added, 0 updated, and 0 existing records unchanged.
Added
4
Updated
0
Existing unchanged
0
Duplicates removed
0
Has public code
A public import string exists and can be copied with source attribution.
Not in-game verified
Diablo4LootFilter has not recorded a successful import test for this code in the current Diablo IV client.
In-game verified
Reserved for codes with a recorded current-client import test. We do not use this label without evidence.
Manual rules only
No raw public import code is available, so the page gives source-attributed setup guidance instead.
Public source
The record was found from a public web or community source. Some discovery-only sources are grouped under this label so the page can focus on the filter, attribution, and correction path.
Use for Blizzard patch/season context only. Do not imply affiliation.
Code status: No public filter codes in current fetch
View ReferenceUse rule-type and feature reference; import strings are not exposed in the fetched public page.
Code status: Reference source; no directly republished code from this source page
View ReferencePublic community entry point. We only review content that is publicly accessible or submitted with permission, and we respect each community's rules.
Code status: No community-submitted code is published without source review and attribution.
View ReferenceUse only publicly visible posts; quote minimally and link back.
Code status: Case-by-case review before publishing
View ReferencePublic community source used to discover copyable import-code candidates. Visible records keep source attribution, Not in-game verified labels, and a removal/correction path.
Code status: Public copyable code candidates are reviewed before display. All current public codes remain Not in-game verified unless a current-client import test is recorded.
View ReferenceSend us the filter URL, original source URL if available, creator name, season or patch, and what should change. For removal or rights-holder requests, include the page URL, the content at issue, your authorization basis, and a reply email.
You can also email support@diablo4lootfilter.com.
Because a visible public import code can still be outdated, broken, or different from what a player expects after a patch. We keep public-code availability separate from in-game verification so players can copy quickly without mistaking a public source for a tested result.
Yes. Creators, source owners, and rights-holders can request a correction, attribution update, or removal. Send the page URL, source URL if available, creator name, what should change, and a reply email.
We check public sources daily when the source update runs. New or changed records still need review before any code can be marked In-game verified.
Some records are found through public web or community sources that are used only for discovery. We group those as Public source and keep the player-facing page focused on the filter, attribution, source notes, and removal path.